Human motion.Machine precision.
Capture the movement that matters. Discover data gloves and full-body tracking for your next interaction.
A more direct link between human and machine.
SFINGER develops motion capture hardware for research, immersive interaction, and robotic control workflows.
Built around the way we move.
Find your starting point. Explore the G1, G1 Pro, and T1 lineup.
SFINGER G1 Pro
Hand motion capture with finger vibration feedback.
$2,999.00 USD View product
SFINGER T1
Wearable tracking in Lite, Core, and Pro kits.
From $379.00 USD View product
The whole body is part of the interface.
T1 extends motion capture beyond the hands with three tracker kit configurations.
Explore T1One movement.
Many possibilities.
Explore where hand and body capture can fit into your work.
Robotic teleoperation
Explore hand movement as an input for controlling and studying robotic systems.
Discover G1Motion research
Bring wearable tracking into experiments that study how people move.
Discover T1Immersive interaction
Explore gesture-driven experiences with hand capture and finger vibration feedback.
Discover G1 ProBuilt around
human intent.
We are focused on the connection between human movement and digital systems. Our starting point is simple: make hand and body capture a useful part of real workflows.
Our approachFind your starting point.
Choose by the motion you need to capture, then confirm the configuration for your project.
SFINGER G1
Hand motion capture for gesture input and research workflows.
View productSFINGER G1 Pro
Hand motion capture with finger vibration feedback for interactive workflows.
View productSFINGER T1
Body tracking with Lite (3 points), Core (5 points), and Pro (8 points) kits.
View productBefore you order
G1, G1 Pro, and T1 are pre-orders. Estimated dispatch is March 2027; this is not a guaranteed arrival date.
Confirm your required specifications, accessories, fit, and software compatibility with us before ordering. The online demos preview the interface and do not verify hardware performance.
Bring your project
into motion.
Tell us what you are building. Let’s find the right starting point for your hand and body capture workflow.
Talk to SFINGER